Unless you work for Valve and need to QA games or work for Sony and need to edit video in Windows, Parallels will work perfectly if your Mac is even reasonably current. In an organization of over 3000 employees, I'm one of two with a Mac. ![]() ![]() I have been using my Macbook in an all-windows workplace for a few years. If Parallels is fast enough for you, it is drastically more convenient than rebooting (it can even make your Windows applications look like they are natively installed in OSX), and the aforementioned setup still doesn't preclude you from booting into Windows from time to time, should you need the extra performance. How heavy duty is the compilation you are doing? I was under the impression that most embedded systems stuff would be pretty light weight, due to memory and storage restrictions, but it wouldn't be the first time I was wrong.Įither way, as others here have said, you can boot up a boot camp partition from Parallels, so you might want to just set that sucker up, and then try out Parallels (do they offer any kind of trial/do they have a "return" policy of any kind?). Granted, I do most of my heavy duty development in OSX, but I do some C# stuff in Visual Studio from time to time, and it seems to work just fine. I have a 2014 13" rMBP with an i5 and 8 GB RAM, and Parellels runs beautifully. In principle, 8GB is plenty for virtualization, and Parallels seems to be particularly efficient.
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